Skip to main content

Review of BioShock 2

BioShock 2 was a lot of fun. Rapture is even more artistically beautiful and intriguing than in the original. The world is full of details making for a constantly absorbing experience. The enemies are fun to fight and give you plenty of incentive and opportunity to experiment with different weapons and plasmids. Upgrading your character makes you feel powerful and the enemies make various satisfying noises as you dispatch them.

The spear gun was great. Pinning enemies to walls is a lot of fun. With upgrades, it works like a sniper rifle. However, I found that the game suffers from poor collision detection at times which results in your long shots simply disappearing along the way. You quickly get the hang of dual wielding plasmids and weapons. Certain combinations are obvious and make the game quite easy. You may find yourself varying attacks just to keep it interesting instead of just trying to stay alive.

I really liked the new research method which encourages you to try out multiple plasmids, weapons, and attacks to get the most research points. In addition, I found that upgrading was easier (i.e. there was more ADAM available and items were cheaper) making it possible to create a huge combination of tonics and plasmids.

The additional moral decisions you make along the way are a nice touch. However, they pale in comparison to the depth found in games like Mass Effect and Fable. I occasionally found myself doing things that felt morally ambiguous and wondering if it would affect the outcome. They didn't.
Xbox 360
Damon played: 30 hours
Laura played: 0 hours
Damon says: A great game and a lot of fun.
Laura says: Too much graphic violence to play (and this from someone who counts headshots in Call of Duty). But Rapture is beautifully rendered.
Replay Value
Damon says: I'll try the multi-player but will probably not play though the single-player again.
Laura says: I'll probably never try it.
Favorite Part
Damon says: The spear gun.
Laura says: The steampunk art.
Fun Factor
Damon says: The combat and upgrade system.
Damon says: Very hard was too hard at the beginning. Hard was too easy at the end. I played through on hard and found the game was fun, though not challenging.
Laura says: Damon thinks that less blood and gore would make it more accessible to me, but it's not even that. Parts that Damon likes (like the fact that when you hit someone with a speargun the spear pins them to the wall) are really just too realistic for my taste.  If I'm going to play a game with violence, it has to feel clinical.


Popular posts from this blog

XBee ZNet 2.5 Wireless Accelerometer

I managed to put together a wireless accelerometer the other night using my two new XBees, an Arduino XBee shield, an XBee Explorer USB, an ADXL330, and some Python. I struggled a bit with some of it, so here's what I learned: First, a parts list. XBee 2mW Series 2.5 Chip Antenna Arduino XBee (with XBee Series 2.5 module) XBee Explorer USB ADXL330 I'm not sure exactly what the specs are on the XBee that comes with the Arduino shield. But, it is definitely a series 2.5. The first thing to do is to configure and upgrade the firmware on your XBees. To do that, you'll need X-CTU (for the firmware upgrade at least, but it's also nice for configuration) which, unfortunately, is only available for Windows. But, it works fine from VMware. First up, the XBee we'll hook up to the computer to read incoming data from the accelerometer: Plug one of the XBees into the Explorer (it's also possible to do this from the Arduino shield by shifting the two XBee/USB jumpers to U
Read more

Android Recipes and Snippets

I've put together a small collection of Android recipes. For each of these recipes, this is an instance of Context (more specifically, Activity or Service ) unless otherwise noted. Enjoy :) Intents One of the coolest things about Android is Intents . The two most common uses of Intents are starting an Activity (open an email, contact, etc.) and starting an Activity for a result (scan a barcode, take a picture to attach to an email, etc.). Intents are specified primarily using action strings and URIs. Here are some things you can do with the android.intent.action.VIEW action and startActivity() . Intent intent = new Intent(Intent.ACTION_VIEW); // Choose a value for uri from the following. // Search Google Maps: geo:0,0?q=query // Show contacts: content://contacts/people // Show a URL: intent.setData(Uri.parse(uri)); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(intent); Other useful action/URI pairs include: Intent.ACTION_DIAL , tel://8675
Read more

Email Injection

Not so long ago, I ran a wiki called SecurePHP. On that wiki, there was one particular article about email injection that received a lot of attention. Naturally, with all the attention came lots of spam. As a result, I disabled editing of the wiki and content stagnated. Still, the email injection article remained popular. About a year later, the server that hosted SecurePHP died and I never had a chance to hook it all back up. I saved the article though and I'm reposting it now. It may be a bit old (I've been away from PHP for a long time), and I didn't write all of it, so feel free to leave comments about needed updates and corrections. Though this article focuses on PHP, it provides a lot of general information regarding email injection attacks. The PHP mail() Function There are a lot of ways to send anonymous emails, some use it to mass mail, some use it to spoof identity, and some (a few) use it to send email anonymously. Usually a web mailform using the mail() funct
Read more