Halo ODST is pretty good, but not stellar. It was very easy to beat. Damon says: I had fun playing the game (like I always do with the Halo franchise), but the story line was really weak. There's a few points where you get to hear some audio from a girl trying to navigate New Mombasa while it's under attack by the Covenant. The audio is hard to hear and really just not compelling. You progress through the game partly through flash backs (of a sort, you play as your comrades) and partly through, what I'm going to call, "normal time." Some of the battles where good, but they were all pretty standard to Halo (even to the point of ending the game with a Warthog race). I was hoping for something different from a game where you're not playing the Master Chief. The visor mode is interesting, but only useful because they make the game impossible to play without it. Everything is quite dark and the visor allows you to see, in addition to your hand in front of your face, the enemies around you. I still have to try fire fight mode before I condemn the game to "fun enough" entirely. | Xbox 360 Damon played: 15 hours Laura played: 0 hours Conclusion Damon says: Pretty good. Not great. Laura says: The game play makes me motion sick. Replay Value Damon says: Still need to try fire fight mode. Laura says: May try it. Need Dramamine. Favorite Part Damon says: Nothing stood out, unfortunately. Fun Factor Damon says: The combat is the same run and gun you've come to love from the entire Halo franchise. Criticisms Damon says: Lame story. |
I just published Bot Commander , the code for my Lego NXT rover . There's a lot left to be done, but release early and often, right? Currently it provides a UI for controlling the direction and speed of all three motor ports on the NXT brick. You can link motors together to adjust their speed in unison. In addition, you can enable "Tilt Control" for a steering-wheel-type experience. To use tilt control: Hook up motor A and B to be the left and right wheels of your vehicle. Hold the phone sideways (i.e. landscape). Tilt the phone forward and backward to drive forward and backward. Turn the phone right and left (like a steering wheel) to steer right and left. As you tilt the phone, you'll see the UI update the slider controls for the speed of motors A and B. I plan to expand the UI to provide a lot more than just motor control. Before that, though, I'll push a JAR to make it easy to integrate control of Lego NXT robots into your own Android project. The code...